• Software Engineer , Systems

    Meta (St. Paul, MN)
    Software Engineer , Systems Responsibilities: 1. Design, code, review, and test graphics rendering engine related software features across all layers ... 3D models, Graphics APIs and GPU programming 15. 3. Developing high-performance rendering solutions with a modern graphics API including Metal and Vulkan 16.… more
    Meta (10/20/25)
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  • Senior Principal Software Engineer

    Oracle (St. Paul, MN)
    …built for scale, availability, observability, performance, and security, optimized for graphics and rendering pipelines. + Collaborate with distributed ... virtual GPU (vGPU) and GPU slicing technologies to power virtual workstations, rendering pipelines, and large-scale production workloads. This is an opportunity to… more
    Oracle (11/25/25)
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