- Sony Pictures Entertainment (Culver City, CA)
- Sony Pictures Entertainment is looking for a Real - time Asset Artist to create content for the Unreal Engine. The ideal candidate will have extensive ... to 6-month Project Hire. Responsibilities: + Collaborate with the Asset Supervisor, Asset , Pipeline, VAD and Lighting...surfacing that are fully optimized to perform in a real time environment + Ingest assets that… more
- House of Blues (Beverly Hills, CA)
- …passion and where we find our common ground. There has never been a better time to join Live Nation. WHO ARE YOU? Passionate and motivated. Driven, with an ... like you then please read on! THE POSITION - ARTIST PARTNERSHIPS & PROMOTIONS INTERN Are you looking for...an exciting internship experience? Our paid Internship Program provides real -world experience for students who are interested in the… more
- Meta (Los Angeles, CA)
- …across a range of devices. 2. Implement runtime logic within a complex real - time environment with performance limitations in mind. 3. Develop broad technical ... **Summary:** We are seeking a dedicated Technical Artist to serve as a crucial link between...Qualifications:** Minimum Qualifications: 7. 5+ years of experience developing real - time experiences. 8. Demonstrated expertise with at… more
- Meta (Los Angeles, CA)
- …across a range of devices. 2. Implement runtime logic within a complex real - time environment with performance limitations in mind. 3. Develop broad technical ... **Summary:** We are seeking a dedicated Technical Artist to serve as a crucial link between...on content creators. 9. 7+ years of experience developing real - time experiences. 10. Experience in shader languages… more
- Meta (Los Angeles, CA)
- …guidelines 10. Proven knowledge of art and visual design principles and real - time techniques relating to character pipelines 11. Proven organizational skills ... and product leaders 2. Devise and construct technical solutions with 3D Artists,Technical Artist , and Engineers to advance the caliber of Avatars Art 3. Communicate… more